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7 Days To Die - The Wilderness Project

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3D Modeling Pipeline: ZBrush, Substance Painter, and Maya

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Feb 24, 2023 at 11:00 PM
Posted by Wolfrune
Hi Creators,
Let's wrap up the female armor! In this video tutorial, we cover the 3D Modeling pipeline. We've modeled the object in ZBrush, we will use Substance Painter to bake and texture it, and bring it into Maya for final render.
There's a lot to cover, so let's get started!

Software Used: ZBrush2022, Substance Painter, Maya 2023
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